Stellaris

Stellaris

Planetary Diversity
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Opdatering: 6. sep. 2022 kl. 18:06

- Added Tidally-Locked Tree of Life Worlds
- Crucible can only be a Forge World
- Reef Buildings updated to new system
- Hot minor bug fixes

Opdatering: 4. sep. 2022 kl. 19:55

- added sounds for Tidally Locked Barren.
- Added new buildings for Megaflora and Megaflora Tree of Life.
- Fixed some Terraforming Issues.
- Clouds now Rotate on Tidally Locked Worlds (Thanks Dark Sajuuk!!!!).
- Can long move your aquatic capital to the lava ocean of the Crucible

Opdatering: 3. sep. 2022 kl. 14:56

- terraforming fixes

Opdatering: 3. sep. 2022 kl. 10:00

- fixed an issue with Tidally Locked Buildings destroying themselves
- added new building style for Glacio + Lanthanide
- Added all rare world Terraforming, needs world shaper
- Fixed an issue with Tidally Locked terraforming requirments.

Opdatering: 1. sep. 2022 kl. 18:48

- Fixed a few minor issues with the new buildings

Opdatering: 1. sep. 2022 kl. 14:18

- Added a new planet, Wet Tidally-Locked World!
- Added a full suite of Tidally-Locked World, including Gaia, Shroud, Aquatic, Necro etc. Terraforming is now a closed loop, Tidally Locked cannot become non Tidally-Locked.
- Tidally Locked, Karst and Superhabitables Worlds are now their own category, there will soon be a dry/wet/cold version of each.
- Fixed an issue with Progenitor Hives start on PD Planets
- Tweaked Update of new Rare World buildings
- Fixed some missing sounds for planets
- Devouring Swarms no long get useless jobs on Necro Worlds
- Updated Buildings for Lichen World
- Updated model for Machine Worlds, they now glow.
- Fixed up Rare Tooltips to be clearer.
- Fixed an issue with Tidally Locked Worlds losing districts after first month

Opdatering: 28. juli 2022 kl. 16:07

- fixed issue with Cryoflora habitability

Opdatering: 28. juli 2022 kl. 11:25

- fixed an issue with a proxima centauri test that was left in my mistake

Opdatering: 27. juli 2022 kl. 23:51

*Sorry for anyone's Rogue world game I break! This updated will break games with Rogue Worlds as it was moved to the Exotics Sub Mod.

- Added Cryoflora World, a new rare Tundra World, Rogue moved to Exotics sub mod.
- Mastery of Nature decisions now all use the same tech
- Necro World Seeder Buildings now need the civics to work
- Changed Proxima Centauri B event to not mention tidally locked aspect, because it doesn't work well with my mod sadly.
- Fixed an issue with Planet Cracker Times

Opdatering: 13. juli 2022 kl. 9:43

- tweaked some stuff about the Aquatic Worlds
- fixed an edge case where some hive worlds where getting a ton of blockers