Stellaris

Stellaris

Global Changes
Showing 11-20 of 31 entries
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Update: 8 Dec, 2017 @ 5:12am

updated my mod to the new patch 1.9.

Update: 13 Oct, 2017 @ 10:47am

adapted several values according to the new vanilla values

Update: 21 Sep, 2017 @ 8:38am

updated my mod to the new patch 1.8 and DLC

Update: 4 Aug, 2017 @ 1:17am

updated my mod to the reverted patch number that the mod isn't anymore listed as outdated on the mod menu.

Update: 16 Jun, 2017 @ 1:40am

I updated my mod to the new patch 1.7.2.

- added the entry DOCKED_FLEET_MAINTENANCE_REDUCTION = 0.4 # Docked fleets will have a lowered maintenance reduction of this amount - increased from 0.25 to 0.4

Update: 16 May, 2017 @ 2:11am

I updated my mod to the new patch 1.6.1

- adapted several values according to the new vanilla values
- fixed several comments in the file

Update: 9 May, 2017 @ 6:42am

I updated my mod to the new patch 1.6.

- fixed some values according to the new vanilla values
- re-structurated the file for better visibility
- removed the entry SECTOR_SUPPORT_RESOURCE_AMOUNT as it's possible in vanilla to use CTRL+click that 1000 resources can be given to the sector
- added the entry DRAIN_SECTOR_RESOURCES_INFLUENCE_COST = 75 # The influence cost to drain a sector's stockpile of resources - decreased from 100 to 75

Update: 4 May, 2017 @ 12:45pm

- fixed the file type and syntax of the code
- fully save game compatible

Update: 12 Apr, 2017 @ 8:29am

- updated all values accordingly to the new hotfix patch
- fully save game compatible

I added these new additional values.

NDefines.NGameplay.NAVY_SIZE_HABITAT_ADD = 15
-- Naval capacity added per habitat - increased from 10 to 15

NDefines.NGameplay.START_ARMIES = 8
-- This amount of defense armies will be generated on home planet - increased from 5 to 8

NDefines.NGameplay.MIN_RESOURCE_STORAGE = 150
-- Minimum amount that can always be stored of accumulative resources - increased from 100 to 150

NDefines.NGameplay.POLICY_YEARS = 5
-- Years a set policy can not be changed for - decreased from 10 to 5

NDefines.NGameplay.SPECIES_POLICY_YEARS = 5
-- Years a set species policy can not be changed for - decreased from 10 to 5

NDefines.NGameplay.MIN_RIVAL_YEARS = 5
-- Years before you can remove an empire as a rival - decreased from 10 to 5

Update: 6 Apr, 2017 @ 6:45am

updated all values accordingly to the new patch and DLC