Stellaris

Stellaris

Global Changes
Viser 11–20 av 31 bidrag
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Oppdatering: 8. des. 2017 @ 5.12

updated my mod to the new patch 1.9.

Oppdatering: 13. okt. 2017 @ 10.47

adapted several values according to the new vanilla values

Oppdatering: 21. sep. 2017 @ 8.38

updated my mod to the new patch 1.8 and DLC

Oppdatering: 4. aug. 2017 @ 1.17

updated my mod to the reverted patch number that the mod isn't anymore listed as outdated on the mod menu.

Oppdatering: 16. juni 2017 @ 1.40

I updated my mod to the new patch 1.7.2.

- added the entry DOCKED_FLEET_MAINTENANCE_REDUCTION = 0.4 # Docked fleets will have a lowered maintenance reduction of this amount - increased from 0.25 to 0.4

Oppdatering: 16. mai 2017 @ 2.11

I updated my mod to the new patch 1.6.1

- adapted several values according to the new vanilla values
- fixed several comments in the file

Oppdatering: 9. mai 2017 @ 6.42

I updated my mod to the new patch 1.6.

- fixed some values according to the new vanilla values
- re-structurated the file for better visibility
- removed the entry SECTOR_SUPPORT_RESOURCE_AMOUNT as it's possible in vanilla to use CTRL+click that 1000 resources can be given to the sector
- added the entry DRAIN_SECTOR_RESOURCES_INFLUENCE_COST = 75 # The influence cost to drain a sector's stockpile of resources - decreased from 100 to 75

Oppdatering: 4. mai 2017 @ 12.45

- fixed the file type and syntax of the code
- fully save game compatible

Oppdatering: 12. apr. 2017 @ 8.29

- updated all values accordingly to the new hotfix patch
- fully save game compatible

I added these new additional values.

NDefines.NGameplay.NAVY_SIZE_HABITAT_ADD = 15
-- Naval capacity added per habitat - increased from 10 to 15

NDefines.NGameplay.START_ARMIES = 8
-- This amount of defense armies will be generated on home planet - increased from 5 to 8

NDefines.NGameplay.MIN_RESOURCE_STORAGE = 150
-- Minimum amount that can always be stored of accumulative resources - increased from 100 to 150

NDefines.NGameplay.POLICY_YEARS = 5
-- Years a set policy can not be changed for - decreased from 10 to 5

NDefines.NGameplay.SPECIES_POLICY_YEARS = 5
-- Years a set species policy can not be changed for - decreased from 10 to 5

NDefines.NGameplay.MIN_RIVAL_YEARS = 5
-- Years before you can remove an empire as a rival - decreased from 10 to 5

Oppdatering: 6. apr. 2017 @ 6.45

updated all values accordingly to the new patch and DLC