XCOM 2
Allies Unknown
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Actualización: 20 NOV 2016 a las 4:42 p. m.

Actualización: 20 NOV 2016 a las 1:09 p. m.

Actualización: 14 NOV 2016 a las 12:59 p. m.

1.3 - Added Mod Achievement System support, (re-)added fallback mechanism for non-human soldier rewards.

Actualización: 3 OCT 2016 a las 8:26 p. m.

Actualización: 30 SEP 2016 a las 9:17 a. m.

Actualización: 28 SEP 2016 a las 6:35 p. m.

Actualización: 25 SEP 2016 a las 12:40 p. m.

Actualización: 24 SEP 2016 a las 3:18 p. m.

Fixed infinite loop error in XComGameState_ExtraspeciesRecruits

Actualización: 24 SEP 2016 a las 2:49 p. m.

You can now hire experienced non-human personnel at Resistance HQ and the Black Market for supplies and intel respectively. Added Allies Unknown encyclopedia pages to the XCOM Archives in the Commander's Quarters, plus a new category for Allies Unknown-based mods to use.

Actualización: 7 SEP 2016 a las 10:03 p. m.

Added

Custom Point of Interests, they work like the normal "scan for X" rewards, just giving out an appropriate non-human if needed.

Fallbacks to human soldiers in case there's no valid non-human soldier to use.

Custom Mission Rewards, again, like normal mission rewards like soldiers, just with non-humans instead.

Also fallbacks to human soldiers in case there's no valid non-human soldier to use.