RimWorld
[A16] Psychology
目前顯示第 21-30 項,共 83 項
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更新:2017 年 1 月 28 日 @ 上午 9:11

Addition of personality and election systems, plus more.

更新:2017 年 1 月 21 日 @ 下午 8:40

Removed now-extraneous Sabotage incident mod setting.

更新:2017 年 1 月 21 日 @ 下午 8:37

Moved incidents to a separate mod, Expanded Incidents.

更新:2017 年 1 月 17 日 @ 下午 2:41

Fixed Russian translation of homesickness alert.

更新:2017 年 1 月 17 日 @ 下午 2:40

Fixed bug with Saboteur and the homesickness alert text.

更新:2017 年 1 月 17 日 @ 上午 11:15

Fixed homesickness thoughts stacking and clarified the alert for cliques. Insomniacs will no longer prioritize sleep as highly when exhausted, but may prioritize it more when they're not.

更新:2017 年 1 月 16 日 @ 下午 5:45

Fixed the Individuality toggle, objects dropped by thieves being invisible, and colonists getting stuck on thieves. Added a couple new alerts to help the player keep track of Psychology incident-related problems.

更新:2017 年 1 月 14 日 @ 上午 12:56

Individuality now has an alert, a lighter mood penalty in its later stages, and a toggle in mod settings. Thieves should now properly turn visible when killed or downed. Cliques have a tick limit on how often they can start fights. Perhaps some other tweaks I forgot.

更新:2017 年 1 月 11 日 @ 上午 1:57

Fixed bug with thieves being saved.

更新:2017 年 1 月 10 日 @ 下午 1:20

Slight fix for items carried by thieves.