Starbound
XS Mechs - Vehicle Edition
Mostrando 1-10 de 10 aportaciones
Actualización: 16 JUL 2017 a las 12:01 a. m.

Sigma Collision Poly fix

Actualización: 6 JUN 2017 a las 8:48 p. m.

update for 1.3 compatibility

- Theta cockpit platform updated to 1.3 standard
- change collision polys to walk a bit better on low ground

Actualización: 18 SEP 2016 a las 5:07 p. m.

fix pirate rho gun firing wildly while in air

Actualización: 15 SEP 2016 a las 10:07 a. m.

Player Armor stats update!

tl : dr version:
armor set and augments you wear boost mech armor / health / energy / damage

for more detailed description, see thread:
http://gtm.steamproxy.vip/workshop/filedetails/discussion/729428991/343786650654387520/

Actualización: 2 SEP 2016 a las 4:04 a. m.

small update - doubled energy
base energy (100 -> 200)
energy / level (10 -> 20)

Actualización: 2 SEP 2016 a las 4:03 a. m.

ignore this one - forgot something oops

Actualización: 27 AGO 2016 a las 11:21 a. m.

Working As Intended .. finally ;)

Hello and welcome to another update of XS Mechs!
Huge changes, some will love, some will hate.

major fix - stupidly op health/armor/damage scaling - whoops, my lazy bad
add - Energy Use to all mechs - uses energy from pilot for doing actions (run/boost/dash/shoot)
add - healthbar above mech when piloted
fix - dont let player input override dash actions = dashes work better now
fix - theta boost fires longer depending on boostjet angle - more mobility for theta

as always theres probably minor stuff i've forgotten to list ;)
will release a 'godmode' patch later, for those who prefer invulnerable mechs/no energy use

Actualización: 8 AGO 2016 a las 2:26 a. m.

fix controllers not giving achievement
add portraits to controller tooltips
fix tabula rasa support, add category button

Actualización: 23 JUL 2016 a las 7:07 p. m.

fix the error where non-mobs cause mechs to freeze

i forgot a set of {} -.-

Actualización: 22 JUL 2016 a las 10:09 a. m.

http://imgur.com/b5RJJU4