Starbound
XS Mechs - Vehicle Edition
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Aggiornamento: 16 lug 2017, 0:01

Sigma Collision Poly fix

Aggiornamento: 6 giu 2017, 20:48

update for 1.3 compatibility

- Theta cockpit platform updated to 1.3 standard
- change collision polys to walk a bit better on low ground

Aggiornamento: 18 set 2016, 17:07

fix pirate rho gun firing wildly while in air

Aggiornamento: 15 set 2016, 10:07

Player Armor stats update!

tl : dr version:
armor set and augments you wear boost mech armor / health / energy / damage

for more detailed description, see thread:
http://gtm.steamproxy.vip/workshop/filedetails/discussion/729428991/343786650654387520/

Aggiornamento: 2 set 2016, 4:04

small update - doubled energy
base energy (100 -> 200)
energy / level (10 -> 20)

Aggiornamento: 2 set 2016, 4:03

ignore this one - forgot something oops

Aggiornamento: 27 ago 2016, 11:21

Working As Intended .. finally ;)

Hello and welcome to another update of XS Mechs!
Huge changes, some will love, some will hate.

major fix - stupidly op health/armor/damage scaling - whoops, my lazy bad
add - Energy Use to all mechs - uses energy from pilot for doing actions (run/boost/dash/shoot)
add - healthbar above mech when piloted
fix - dont let player input override dash actions = dashes work better now
fix - theta boost fires longer depending on boostjet angle - more mobility for theta

as always theres probably minor stuff i've forgotten to list ;)
will release a 'godmode' patch later, for those who prefer invulnerable mechs/no energy use

Aggiornamento: 8 ago 2016, 2:26

fix controllers not giving achievement
add portraits to controller tooltips
fix tabula rasa support, add category button

Aggiornamento: 23 lug 2016, 19:07

fix the error where non-mobs cause mechs to freeze

i forgot a set of {} -.-

Aggiornamento: 22 lug 2016, 10:09

http://imgur.com/b5RJJU4