Stellaris

Stellaris

More Events Mod
Showing 1-10 of 196 entries
< 1  2  3 ... 20 >
Update: 26 Sep @ 8:16am

- fixed Relicworld starts without rural districts

Update: 22 Sep @ 8:38am

Updated to 4.1 Shadows of the Shroud

- script fixes for 4.1
- added new anomaly "Tides of Lunacy"
- digsite "Floating Pebbles" is now blocked from appearing on sea of consciousness world

Update: 12 Sep @ 12:33pm

- cleared errorlog for 4.0.23
- reenabled E.D.E.N. Protocol Origin - adjustmends might still be necessary so feedback is welcome
- fixed some leaders spawning with incorrect class and missing skillpoints
- various smaller fixes

Update: 22 Jul @ 8:55am

- fixed Spacemonster Attack situation issues (Amoeba & Crystal)

Update: 4 Jun @ 7:53am

Updated to 4.0.15
- lots of script adaptations due to add_trait script change
- added new logo in MEM category
- added new paragon portrait for rebel yell leader
- added option in leader customization to apply new paragon look

Update: 20 May @ 10:09am

- disabled dmm compat (wasn't working anyway for whatever reason, so everyone will atleast have access to the options edict)
- replaced base_cap_amount with planet_limit in building entries

Update: 20 May @ 7:48am

Hotfix

- replaced all instances of create_pop with create_pop_group (errorlog should be ashamed for not showing this xD)
- added localisation for all newly required instances of [ship_size]_cap entries
- vazuran armor components will now be used for automatically created designs if available

Update: 14 May @ 1:35pm

- filled other languages with copies of the english files - forgot to use the script, my bad

Update: 14 May @ 1:17pm

- removed Dreadnought from fleet preview - It's just an eventship and was never meant to be seen there

Update: 14 May @ 8:07am

Updated to Stellaris 4.0

- temporarily disabled E.D.E.N. Protocol origin - pending rework