Stellaris

Stellaris

More Events Mod
目前顯示第 1-10 項,共 193 項
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更新:7 月 22 日 @ 上午 8:55

- fixed Spacemonster Attack situation issues (Amoeba & Crystal)

更新:6 月 4 日 @ 上午 7:53

Updated to 4.0.15
- lots of script adaptations due to add_trait script change
- added new logo in MEM category
- added new paragon portrait for rebel yell leader
- added option in leader customization to apply new paragon look

更新:5 月 20 日 @ 上午 10:09

- disabled dmm compat (wasn't working anyway for whatever reason, so everyone will atleast have access to the options edict)
- replaced base_cap_amount with planet_limit in building entries

更新:5 月 20 日 @ 上午 7:48

Hotfix

- replaced all instances of create_pop with create_pop_group (errorlog should be ashamed for not showing this xD)
- added localisation for all newly required instances of [ship_size]_cap entries
- vazuran armor components will now be used for automatically created designs if available

更新:5 月 14 日 @ 下午 1:35

- filled other languages with copies of the english files - forgot to use the script, my bad

更新:5 月 14 日 @ 下午 1:17

- removed Dreadnought from fleet preview - It's just an eventship and was never meant to be seen there

更新:5 月 14 日 @ 上午 8:07

Updated to Stellaris 4.0

- temporarily disabled E.D.E.N. Protocol origin - pending rework

更新:4 月 23 日 @ 上午 10:23

Bugfix patch for 3.14

- updated ap_defender_of_the_galaxy override
- prevented Ceaseless Gaze origin from being randomly selected
- limited Broken Clock spawned empires to two civic - needs tests whether this prevents their governments from being broken
- Ascendant Neochadamus now properly increases unity by 5% within the sector instead of 50%
- Ancient Amoeba Sample won't show the same planet twice anymore
- adjusted Aevum utility component: no longer changes ship speed

更新:4 月 23 日 @ 上午 10:22

revert

更新:4 月 23 日 @ 上午 10:21

fail