Arma 3
Pooter's Enhanced ASR AI
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更新:2017 年 7 月 15 日 @ 下午 9:48

Updates ASR AI to 1.1.3

更新:2017 年 4 月 29 日 @ 下午 7:43

Has option to allow vehicle crews to stay in immobile vehicles if the vehicle has a working turret (except for MRAPs, they're broken)

Some cleanup in code related to attacking.
Groups will no longer attempt to counter-attack flying vehicles and boats.
Boats and flying vehicles will no longer attempt to counter-attack
Groups will now return to their original position after counter-attacking
Groups will now attempt to regroup prior to counter-attacking

更新:2017 年 4 月 15 日 @ 下午 12:33

Adds individual S&D distances settable by setVariable and by editor setting (asr_ai3_main_AD_INDIVIDUAL)
Removes SAD wps for vehicles with passengers and any units with a few type of wps.
Changes a few Debug things.
Make sure that units in vehicles don't do various silly things like trying to mount in other things.
Changed S&D wps to aggressive move wps. This should also help fix vehicles a little.

更新:2017 年 4 月 15 日 @ 下午 12:32

Adds individual S&D distances settable by setVariable and by editor setting (asr_ai3_main_AD_INDIVIDUAL)
Removes SAD wps for vehicles with passengers and any units with a few type of wps.
Changes a few Debug things.
Make sure that units in vehicles don't do various silly things like trying to mount in other things.
Changed S&D wps to aggressive move wps. This should also help fix vehicles a little.

更新:2016 年 12 月 12 日 @ 下午 10:56

Updates to 1.0

更新:2016 年 11 月 21 日 @ 下午 6:48

Fixes debug problems

更新:2016 年 11 月 20 日 @ 上午 11:21

更新:2016 年 11 月 19 日 @ 下午 4:12

Updated to ASR 0.9.34
If a group is large enough one if its members will attempt to suppress instead of looking for cover.

更新:2016 年 8 月 25 日 @ 上午 12:08

更新:2016 年 8 月 25 日 @ 上午 12:08

Fixes debug settings