Arma 3
Pooter's Enhanced ASR AI
16개 중 1~10개 표시 중
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업데이트: 2017년 7월 15일 @ 오후 9시 48분

Updates ASR AI to 1.1.3

업데이트: 2017년 4월 29일 @ 오후 7시 43분

Has option to allow vehicle crews to stay in immobile vehicles if the vehicle has a working turret (except for MRAPs, they're broken)

Some cleanup in code related to attacking.
Groups will no longer attempt to counter-attack flying vehicles and boats.
Boats and flying vehicles will no longer attempt to counter-attack
Groups will now return to their original position after counter-attacking
Groups will now attempt to regroup prior to counter-attacking

업데이트: 2017년 4월 15일 @ 오후 12시 33분

Adds individual S&D distances settable by setVariable and by editor setting (asr_ai3_main_AD_INDIVIDUAL)
Removes SAD wps for vehicles with passengers and any units with a few type of wps.
Changes a few Debug things.
Make sure that units in vehicles don't do various silly things like trying to mount in other things.
Changed S&D wps to aggressive move wps. This should also help fix vehicles a little.

업데이트: 2017년 4월 15일 @ 오후 12시 32분

Adds individual S&D distances settable by setVariable and by editor setting (asr_ai3_main_AD_INDIVIDUAL)
Removes SAD wps for vehicles with passengers and any units with a few type of wps.
Changes a few Debug things.
Make sure that units in vehicles don't do various silly things like trying to mount in other things.
Changed S&D wps to aggressive move wps. This should also help fix vehicles a little.

업데이트: 2016년 12월 12일 @ 오후 10시 56분

Updates to 1.0

업데이트: 2016년 11월 21일 @ 오후 6시 48분

Fixes debug problems

업데이트: 2016년 11월 20일 @ 오전 11시 21분

업데이트: 2016년 11월 19일 @ 오후 4시 12분

Updated to ASR 0.9.34
If a group is large enough one if its members will attempt to suppress instead of looking for cover.

업데이트: 2016년 8월 25일 @ 오전 12시 08분

업데이트: 2016년 8월 25일 @ 오전 12시 08분

Fixes debug settings