XCOM 2

XCOM 2

Start Your Own Missions
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更新: 2016年11月26日 @ 10時53分

更新: 2016年5月9日 @ 20時23分

Added
Created Guerilla Ops should now choose a dark event to counter if possible.

更新: 2016年4月4日 @ 8時06分

Added separate soldier rescue operation tech.


Added a more intel heavy facility lead tech that doesn't require the facility lead item.

更新: 2016年3月27日 @ 22時52分

Landed UFO raids can now be started by XCOM.

Revamped how Guerilla Ops and City Center Operations choose their rewards courtesy of davidlallen, both mission types should now have access to the full set of potential rewards the vanilla spawned missions haev.

更新: 2016年3月17日 @ 18時25分

Council and Supply Raids can also be started by XCOM with their own respective "techs"

Mod should now be able to integrate itself into playthroughs already under way. Won't be able to add the other two techs to saves already made with the mod, however.

更新: 2016年3月15日 @ 16時33分