Natural Selection 2

Natural Selection 2

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Update: 2 Aug, 2016 @ 8:28am

Fixed some ceiling issues.

Update: 2 Aug, 2016 @ 7:35am

Merged Infirmary and CTR360 Maestri II FG to Infirmary.
Rebuild Infirmary completely.
Moved Communications more to the north to even the runtimes on the left and on the right side of the map.
Rebuild the connection from Communications to Stern/Ramp Check.
Added a bit more cover to Lolcakes.

Update: 1 Aug, 2016 @ 5:29pm

Raised the floor in BVB.
Lowered the ceiling in BVB.
Added some pillars to Cargo.
Made the entrance to Cargo from BVB smaller.
Added a bit more cover to Ramp Check.
Textured Ramp Check a bit.
Lowered the ceiling on the route to Stern from Communications a bit.

Update: 1 Aug, 2016 @ 9:20am

Lowered ceiling in Communications and detailed it more to make it more alien friendly and block more LOS.
Fixed texture flickering on the stair in Communications.
Made the screens in Communications transparent.
Added a new vent to Communications.
Added a bit more cover to the platform in Ramp Check.
Added new vent Tech's Room <-> Left Arms.
Added a railing on the small platform in front of the vent entrance in Tech's Room.

Update: 31 Jul, 2016 @ 11:25am

Fixed Occlusion Geometry in the new vent in Communications.

Update: 31 Jul, 2016 @ 11:11am

Added a new custom screen to Communications.

Update: 31 Jul, 2016 @ 5:30am

Fixed hole in Lobby.
Fixed dark spot in Lobby by adding a new light.
Refined Communications a bit and added some textures.
Added a ladder to Communications so you are not lost when you fall off the bridge.
Added two vents to Communications.
Added vent to Engine.

Update: 24 Jul, 2016 @ 11:23am

Fixed tunnel placement in vent in Cargo.

Update: 24 Jul, 2016 @ 11:03am

Fixed issues which were introduced with last update: Pathing, Commander view and Occlusion Geometry.

Update: 24 Jul, 2016 @ 10:40am

Made it possible to drop a tunnel under the vent entrance in Cargo.
Reworked Communications.
Swapped East and CTR360 Maestri II FG.
Turned around East 180°.
Changed room name East to Infirmary.
Fixed holes in West Access.
Moved some props in Lobby because of LOS problems.
Added new route Lolcakes from Ramp Check to Infirmary.
Added new route ArcSaber from Ramp Check to Tech's Room.
Changed the vent route BVB <-> Tech's Room to BVB <-> ArcSaber.
Changed a texture in Storage Room B.
Improved Occlusion Geometry.