Tabletop Simulator

Tabletop Simulator

Scripted Riichi Mahjong
Showing 1-10 of 13 entries
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Update: 27 Mar, 2020 @ 9:10pm

Attempt to fix a bug causing players to sometimes see each others hands.

Update: 27 Mar, 2020 @ 9:10pm

Attempt to fix a bug causing players to sometimes see each others hands.

Update: 17 Mar, 2020 @ 6:48pm

Changes to previous version:

The image for the extension board was removed from the site that hosted it, so I now uploaded it to Steamcloud which should be more reliable for hosting.

Update: 18 Jun, 2017 @ 5:46am

Changes to previous version:

- Tile bag now contains correct tiles (there used to be 5 times 2 of characters and 3 times 3 of balls)

- Removed snapping to grid, since it did not work properly for all players

Update: 16 Aug, 2016 @ 10:01am

Changes to the previous version:

- Added snap points for point bags so that it is easier to put the point sticks in them.

Update: 15 Aug, 2016 @ 10:24am

Minor improvement to gameplay.

Changes to the previous version:

- If the lift hight was set too high, it was possible that when rearranging the tiles in your hand other players will see the tiles. Now the height of each players hand has been increased so much that even at maximum height the tiles should not be visible.
- Changed the image hosting for the score sheets from Tinypic to Steam Cloud.

Update: 10 Apr, 2016 @ 3:36am

Bug fix update.

Changes to previous version:

- Replaced long image URLs for hand scoring sheets with shorter ones.

Update: 10 Apr, 2016 @ 3:13am

Playability improvement adding custom snap grids for easier tile handling.

Changes to the previous version:

- Added custom 6x4 snap grids for the discard ponds.
- Added custom 4x4 snap grids for the called sets.
- Added green rectangular markers for the first tiles in the custom snap grids.
- Made the walls a bit closer together to fit the custom grids to the table.
- Moved the wind markers to the table extension.
- Removed one of each wind from the bag to help determining the initial winds for the players.

Update: 9 Apr, 2016 @ 9:22am

A small update adding improved playebility to the mod.

Changes to the previous version:

- A small extension to the table is added. The bowls and marker used to trigger the wall building are now located in the table extension.
- Hand scoring sheets added on top of the table extension. Now you can see the possible hands and their values easily ingame.
- Player hand sizes increased a bit so that the tiles do not overlap so much.
- The bowls now have a changing message in the description field telling which of them will trigger the next wall building.

Update: 21 Mar, 2016 @ 9:47am

Important note: The handling of how the objects are rotated when taken from the bag was changed between Tabletop Simulator versions 6.9 and 6.8. This update provides compatibility with version 6.9 and breaks the compatibility with version 6.8.

Changes to the previous version:

- Object rotation handling updated in the script to provide compatibility with version 6.9. No gameplay changes.