Space Engineers

Space Engineers

[EEM] Exploration Enhancement Mod
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Opdatering: 20. nov. 2017 kl. 3:25

Hotfix for recent major update compatibility.

Opdatering: 3. aug. 2017 kl. 10:35

- NPC ships don't attack, when neutral anymore
- AI can prioritize targets based of how dangerous and close it is
- Trading bug with infinite credits fixed (?)

Opdatering: 16. juli 2017 kl. 11:57

Encounters frequency TRIPLED, now asteroid density option is actually useful - you can pick desired encounter frequence by picking one of three asteroid density levels. Minor fixes.

Opdatering: 8. juli 2017 kl. 8:01

Cargoships calling for cops while wasn't attacked fixed, now it should stop neutral cop waves destroying everything you had.
+ New large grid respawnship with medbay - Ibis!

Opdatering: 13. maj 2017 kl. 3:26

- Attempt to fix ships not despawning;
- Integrated Projector Preview mod temporarily removed, since it's not that used yet (main usage is in upcoming shipyards) and it was causing issues;

Opdatering: 4. apr. 2017 kl. 10:27

- fixed "dirty RC component"
- fixed sim speed drop when damaging blocks (metal scrap removal script was temporarily deleted)

Opdatering: 30. mar. 2017 kl. 10:20

- Fixed debug message spam (I hope so)

Opdatering: 28. mar. 2017 kl. 10:45

- Fixed issues;
- Cleared and sorted bunch of redundant files, causing issues in case of corrupted download (thx, steam);
- stuff

Opdatering: 5. mar. 2017 kl. 2:09

Optimized removal script, should be less freezes. Attempting to fix app crash "...stopped working", testing needed.

Opdatering: 2. mar. 2017 kl. 16:46

Fixed Digi's removal script issues