Space Engineers

Space Engineers

[codecat]Capital Thrusters [DX11] [outdated]PUBLIC
Showing 1-10 of 11 entries
< 1  2 >
Update: 17 Nov, 2015 @ 1:20am

Added :
<SlowdownFactor>1</SlowdownFactor>
<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>0.3</EffectivenessAtMaxInfluence>

in all sbcfiles

" I have no idea how this code changes anything :) "

Update: 4 Oct, 2015 @ 11:00am

Changed the force on all versions and changed the powerneed

Update: 12 Jul, 2015 @ 6:35am

Added a more vanilla like version to both versions of the zebra capital thrusters.
You wanted it, so here it is :)

Update: 14 Jun, 2015 @ 5:56pm

Updated textures to DX11
Some small changes to models dummies

Update: 9 May, 2015 @ 4:23pm

Added custom flame, flamepoint. Edited settings for "vanilla glare"

Update: 9 May, 2015 @ 2:36pm

Fixed airtight issue

Update: 7 May, 2015 @ 6:40am

changed the thumb picture

Update: 6 May, 2015 @ 1:14pm

added collision meshes on both zebraThrusters to prevent exploding thrusters

Update: 5 May, 2015 @ 9:43am

Added airtight version of zebraThruster

Update: 4 May, 2015 @ 6:00am

Changed sound to more bass
Changed soundradius to larger radius
Changed specfile