Space Engineers
[codecat]Capital Thrusters [DX11] [outdated]PUBLIC
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 17 พ.ย. 2015 @ 1: 20am

Added :
<SlowdownFactor>1</SlowdownFactor>
<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>0.3</EffectivenessAtMaxInfluence>

in all sbcfiles

" I have no idea how this code changes anything :) "

อัปเดต: 4 ต.ค. 2015 @ 11: 00am

Changed the force on all versions and changed the powerneed

อัปเดต: 12 ก.ค. 2015 @ 6: 35am

Added a more vanilla like version to both versions of the zebra capital thrusters.
You wanted it, so here it is :)

อัปเดต: 14 มิ.ย. 2015 @ 5: 56pm

Updated textures to DX11
Some small changes to models dummies

อัปเดต: 9 พ.ค. 2015 @ 4: 23pm

Added custom flame, flamepoint. Edited settings for "vanilla glare"

อัปเดต: 9 พ.ค. 2015 @ 2: 36pm

Fixed airtight issue

อัปเดต: 7 พ.ค. 2015 @ 6: 40am

changed the thumb picture

อัปเดต: 6 พ.ค. 2015 @ 1: 14pm

added collision meshes on both zebraThrusters to prevent exploding thrusters

อัปเดต: 5 พ.ค. 2015 @ 9: 43am

Added airtight version of zebraThruster

อัปเดต: 4 พ.ค. 2015 @ 6: 00am

Changed sound to more bass
Changed soundradius to larger radius
Changed specfile