Space Engineers

Space Engineers

[codecat]Capital Thrusters [DX11] [outdated]PUBLIC
1-10 van 11 items weergegeven
< 1  2 >
Update: 17 nov 2015 om 1:20

Added :
<SlowdownFactor>1</SlowdownFactor>
<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>0.3</EffectivenessAtMaxInfluence>

in all sbcfiles

" I have no idea how this code changes anything :) "

Update: 4 okt 2015 om 11:00

Changed the force on all versions and changed the powerneed

Update: 12 jul 2015 om 6:35

Added a more vanilla like version to both versions of the zebra capital thrusters.
You wanted it, so here it is :)

Update: 14 jun 2015 om 17:56

Updated textures to DX11
Some small changes to models dummies

Update: 9 mei 2015 om 16:23

Added custom flame, flamepoint. Edited settings for "vanilla glare"

Update: 9 mei 2015 om 14:36

Fixed airtight issue

Update: 7 mei 2015 om 6:40

changed the thumb picture

Update: 6 mei 2015 om 13:14

added collision meshes on both zebraThrusters to prevent exploding thrusters

Update: 5 mei 2015 om 9:43

Added airtight version of zebraThruster

Update: 4 mei 2015 om 6:00

Changed sound to more bass
Changed soundradius to larger radius
Changed specfile