Arma 3
[TDM/CO/PvP 21] Factory-Clash
Mostrando 1-10 de 68 aportaciones
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Actualización: 18 SEP 2016 a las 3:57

AI JTAC Units now sometimes direct cluster munition air attacks at the enemy team whos escorting HVT if their position is known.

Actualización: 18 SEP 2016 a las 2:36

All previous items on to-do list complete. Added air support. Changed defaults. Added option [default] to use Apex equipment. Increased stim perk effects.

Actualización: 21 MAY 2016 a las 21:52

Finally updated the spawning. Unfortunately the latest updates broke the respawn menu for some reason. I disabled selection of your respawn points, but the spawns are still dynamic.

Actualización: 19 MAR 2016 a las 4:26

+ Rockets now have sound trails!

Actualización: 19 MAR 2016 a las 2:23

+ MUCH better spawning now, more dynamic. The closer to your extract point, the (much) closer the enemies spawn along the way, and the further back your team spawns. + improved rocket launches + fixed locality issue with hit markers + fixed too heavy of machine gunner loadout on Opfor + moved stuff around a bit.

Actualización: 18 MAR 2016 a las 21:35

Added lock-on sound for missiles and 5 second delay. CREAM

Actualización: 18 MAR 2016 a las 19:40

+ Fixed remove launch rocket action + Dynamic Respawn Distance Options changes

Actualización: 18 MAR 2016 a las 18:53

+ Human Players (Rocketeer class) can now launch missiles as well as AI.

Actualización: 18 MAR 2016 a las 1:12

+ improved hitmarkers / sounds + added rocketeer vertical launch rockets.

Actualización: 17 MAR 2016 a las 19:54

+ Added hit-markers / sounds + Added more injury sound effects for variety