Arma 3
[TDM/CO/PvP 21] Factory-Clash
กำลังแสดง 1-10 จาก 68 รายการ
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อัปเดต: 18 ก.ย. 2016 @ 3: 57am

AI JTAC Units now sometimes direct cluster munition air attacks at the enemy team whos escorting HVT if their position is known.

อัปเดต: 18 ก.ย. 2016 @ 2: 36am

All previous items on to-do list complete. Added air support. Changed defaults. Added option [default] to use Apex equipment. Increased stim perk effects.

อัปเดต: 21 พ.ค. 2016 @ 9: 52pm

Finally updated the spawning. Unfortunately the latest updates broke the respawn menu for some reason. I disabled selection of your respawn points, but the spawns are still dynamic.

อัปเดต: 19 มี.ค. 2016 @ 4: 26am

+ Rockets now have sound trails!

อัปเดต: 19 มี.ค. 2016 @ 2: 23am

+ MUCH better spawning now, more dynamic. The closer to your extract point, the (much) closer the enemies spawn along the way, and the further back your team spawns. + improved rocket launches + fixed locality issue with hit markers + fixed too heavy of machine gunner loadout on Opfor + moved stuff around a bit.

อัปเดต: 18 มี.ค. 2016 @ 9: 35pm

Added lock-on sound for missiles and 5 second delay. CREAM

อัปเดต: 18 มี.ค. 2016 @ 7: 40pm

+ Fixed remove launch rocket action + Dynamic Respawn Distance Options changes

อัปเดต: 18 มี.ค. 2016 @ 6: 53pm

+ Human Players (Rocketeer class) can now launch missiles as well as AI.

อัปเดต: 18 มี.ค. 2016 @ 1: 12am

+ improved hitmarkers / sounds + added rocketeer vertical launch rockets.

อัปเดต: 17 มี.ค. 2016 @ 7: 54pm

+ Added hit-markers / sounds + Added more injury sound effects for variety