Space Engineers

Space Engineers

(Obsolete) Loop Computers
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Uppdatering: 19 nov, 2017 @ 15:05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Uppdatering: 17 nov, 2017 @ 17:24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Uppdatering: 17 nov, 2017 @ 14:20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Uppdatering: 1 jun, 2017 @ 13:32

- Changed to non-entity update (to prevent issues in v1.181).

Uppdatering: 7 mar, 2017 @ 23:05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Uppdatering: 4 mar, 2017 @ 6:17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Uppdatering: 5 nov, 2016 @ 7:53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Uppdatering: 23 jul, 2016 @ 5:53

- Fixed slider doing nothing for MP clients.

Uppdatering: 12 jul, 2016 @ 13:11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Uppdatering: 20 maj, 2016 @ 8:12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.