Space Engineers

Space Engineers

(Obsolete) Loop Computers
Ergebnisse 1–10 von 22
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Update: 19. Nov. 2017 um 15:05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Update: 17. Nov. 2017 um 17:24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Update: 17. Nov. 2017 um 14:20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Update: 1. Jun. 2017 um 13:32

- Changed to non-entity update (to prevent issues in v1.181).

Update: 7. Mrz. 2017 um 23:05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Update: 4. Mrz. 2017 um 6:17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Update: 5. Nov. 2016 um 7:53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Update: 23. Jul. 2016 um 5:53

- Fixed slider doing nothing for MP clients.

Update: 12. Jul. 2016 um 13:11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Update: 20. Mai 2016 um 8:12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.