Space Engineers

Space Engineers

(Obsolete) Loop Computers
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Aggiornamento: 19 nov 2017, 15:05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Aggiornamento: 17 nov 2017, 17:24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Aggiornamento: 17 nov 2017, 14:20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Aggiornamento: 1 giu 2017, 13:32

- Changed to non-entity update (to prevent issues in v1.181).

Aggiornamento: 7 mar 2017, 23:05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Aggiornamento: 4 mar 2017, 6:17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Aggiornamento: 5 nov 2016, 7:53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Aggiornamento: 23 lug 2016, 5:53

- Fixed slider doing nothing for MP clients.

Aggiornamento: 12 lug 2016, 13:11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Aggiornamento: 20 mag 2016, 8:12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.