Space Engineers
(Obsolete) Loop Computers
1–10 из 22
< 1  2  3 >
Обновление: 19 ноя. 2017 г. в 15:05

- Fixed a crash caused by logic components remaining in memory due to PBs not signaling their removal.

Обновление: 17 ноя. 2017 г. в 17:24

- Workaround another issue with PB gamelogic where Entity is null if there's just one gamelogic component on the PB.

Обновление: 17 ноя. 2017 г. в 14:20

- Workaround an issue with gamelogic components for PBs in SE v1.185.

Обновление: 1 июн. 2017 г. в 13:32

- Changed to non-entity update (to prevent issues in v1.181).

Обновление: 7 мар. 2017 г. в 23:05

- Removed the 'autorun with terminal arg' feature because the terminal argument is not synchronized and for now the mod needs to be consistent in SP and MP.

Обновление: 4 мар. 2017 г. в 6:17

- Fixed PB not being executed with the argument from the terminal.
- Moved the slider to be below the Recompile button.
- The slider can not be adjusted by non-scripter roles anymore.

Обновление: 5 ноя. 2016 г. в 7:53

- Fixed the control showing up before "Run" button, from now on it will always be after that button no matter where it is.

Обновление: 23 июл. 2016 г. в 5:53

- Fixed slider doing nothing for MP clients.

Обновление: 12 июл. 2016 г. в 13:11

- Reworked UI backend to remove the workaround needed to make the slider appear which also allows scripts to set the slider via code.

Обновление: 20 мая. 2016 г. в 8:12

- Fixed PBs losing edit/run/argument buttons in terminal UI for MP clients.