Space Engineers

Space Engineers

(Obsolete) Loop Computers
Mostrando 11-20 de 22 aportaciones
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Actualización: 20 MAY 2016 a las 8:08 a. m.

Actualización: 20 MAY 2016 a las 4:54 a. m.

- Fixed PBs running every frame when the slider is set to off.

Actualización: 19 MAY 2016 a las 1:41 p. m.

- Added terminal UI slider to control the repeat delay.
- Replaced old tag with a more standardized storage format, has backwards compatibility.

Actualización: 13 ABR 2016 a las 2:37 p. m.

- Fixed repeating PBs that updated LCDs were making the LCDs blink every repeat.
- Added optional : and = as character in between repeat and number (space is still available too).
- Added logger and some error handling to avoid crash to desktop, it now saves the error in info.log same as any of my other script mods.

Actualización: 14 ENE 2016 a las 11:13 a. m.

- Fixed not working in v01.117 due to API changes.

Actualización: 4 ABR 2015 a las 10:56 p. m.

- Fixed PBs not being repeated at initialization.

Actualización: 4 ABR 2015 a las 10:56 p. m.

(see next update)

Actualización: 4 ABR 2015 a las 11:32 a. m.

- Fixed an issue in dedicated servers caused by the previous fix xD

Actualización: 4 ABR 2015 a las 2:39 a. m.

- Fixed a multiplayer issue where the PBs were being triggered faster the more players were online.

Actualización: 28 FEB 2015 a las 11:21 a. m.

- Added the ability to specify a repeat time between 0.16 and 600 seconds while keeping the original [repeat] tag to 60 ticks/1 second;
- Made the tag work anywhere in the name instead of just at the end.