Space Engineers

Space Engineers

(Obsolete) Loop Computers
Wyświetlanie 11-20 z 22 pozycji
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Aktualizacja: 20 maja 2016 o godz. 8:08

Aktualizacja: 20 maja 2016 o godz. 4:54

- Fixed PBs running every frame when the slider is set to off.

Aktualizacja: 19 maja 2016 o godz. 13:41

- Added terminal UI slider to control the repeat delay.
- Replaced old tag with a more standardized storage format, has backwards compatibility.

Aktualizacja: 13 kwietnia 2016 o godz. 14:37

- Fixed repeating PBs that updated LCDs were making the LCDs blink every repeat.
- Added optional : and = as character in between repeat and number (space is still available too).
- Added logger and some error handling to avoid crash to desktop, it now saves the error in info.log same as any of my other script mods.

Aktualizacja: 14 stycznia 2016 o godz. 11:13

- Fixed not working in v01.117 due to API changes.

Aktualizacja: 4 kwietnia 2015 o godz. 22:56

- Fixed PBs not being repeated at initialization.

Aktualizacja: 4 kwietnia 2015 o godz. 22:56

(see next update)

Aktualizacja: 4 kwietnia 2015 o godz. 11:32

- Fixed an issue in dedicated servers caused by the previous fix xD

Aktualizacja: 4 kwietnia 2015 o godz. 2:39

- Fixed a multiplayer issue where the PBs were being triggered faster the more players were online.

Aktualizacja: 28 lutego 2015 o godz. 11:21

- Added the ability to specify a repeat time between 0.16 and 600 seconds while keeping the original [repeat] tag to 60 ticks/1 second;
- Made the tag work anywhere in the name instead of just at the end.