Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Awesome Sponsors - Sha'Yuri Clan
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Обновление: 8 ноя. 2015 г. в 4:42

v7
- Trait has been changed, now Mimiks the format of the Rest of the Awesome Sponsors. 1 Primary Bonus that scales with Level (+1/1/2 Yields from Resources) and 2 passive Bonuses (Unlock Buildings + Heal in Miasma)

Обновление: 18 окт. 2015 г. в 2:21

v6
- The "hidden" technology used make some of the bonuses work properly should no longer be a valid target for Tech-Progress-Ruins when playing another Civilization while this Mod is active
- The Second Forein Policy Trait did not have a flavor added, this has been fixed. (= AIs should now ask for this deal)
- The descriptions of the Foreign Policy Buttons now correctly show the bonuses for a neutral relationship
- Respect-Modifiers have been added. If played by the AI Ayuri is now easier to befriend if the player plays into her chosen traits
- Missing Flavor 'FLAVOR_AQUATIC' has been added (with a low value)
- Many TXT_KEYs and Variables had their Names overhauled to match the conventions of the base game (not important for the end-user)

Обновление: 10 окт. 2015 г. в 13:47

- Some smaller graphical fixes

Обновление: 10 окт. 2015 г. в 12:49

v5
Lots of changes in this Version to make the Sponsor work with Rising Tide, so no Changelog, instead there is a completely new Mod Description that describes the new Version of this Sponsor.

Обновление: 30 авг. 2015 г. в 16:12

v3
- Polish Localization added (thanks, [ Paweu ]!)
- Melee Penalty has been dropped to -25%
- Yields of Unique Buildings have been increased a bit to make up for the fact that other Sponsors in the Awesome Sponsors Set now also have a unique Building.

Обновление: 23 авг. 2015 г. в 23:20

v2
No actual gameplay changes, sorry. :(

- Made some changes to allow the mod to be localized (German and Polish Translations coming soon)
- Made some changes that prevent (unlikely) compatibility issues
- Fixed some Typos that I found while making these Changes
- The Unique Technology (used to unlock stuff, can't actually be researched) should no longer be a valid choice for "Reduce Cost of a Technology"-Ruins

Обновление: 21 июл. 2015 г. в 7:56

- Just a little fix: The Sponsor's units are now called "Ayuri's <Unit Name>" instead of the generic "Foreign <Unit Name>".

Обновление: 18 мар. 2015 г. в 5:53

Обновление: 18 мар. 2015 г. в 5:50

- Fixed a bug that caused problems building the Sponsor-Specific Units

Обновление: 11 фев. 2015 г. в 11:10

- only a small bug that slipped through my fingers (-> Strong Manticores can't be built anymore)