Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Awesome Sponsors - Sha'Yuri Clan
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Update: 8 Nov, 2015 @ 4:42am

v7
- Trait has been changed, now Mimiks the format of the Rest of the Awesome Sponsors. 1 Primary Bonus that scales with Level (+1/1/2 Yields from Resources) and 2 passive Bonuses (Unlock Buildings + Heal in Miasma)

Update: 18 Oct, 2015 @ 2:21am

v6
- The "hidden" technology used make some of the bonuses work properly should no longer be a valid target for Tech-Progress-Ruins when playing another Civilization while this Mod is active
- The Second Forein Policy Trait did not have a flavor added, this has been fixed. (= AIs should now ask for this deal)
- The descriptions of the Foreign Policy Buttons now correctly show the bonuses for a neutral relationship
- Respect-Modifiers have been added. If played by the AI Ayuri is now easier to befriend if the player plays into her chosen traits
- Missing Flavor 'FLAVOR_AQUATIC' has been added (with a low value)
- Many TXT_KEYs and Variables had their Names overhauled to match the conventions of the base game (not important for the end-user)

Update: 10 Oct, 2015 @ 1:47pm

- Some smaller graphical fixes

Update: 10 Oct, 2015 @ 12:49pm

v5
Lots of changes in this Version to make the Sponsor work with Rising Tide, so no Changelog, instead there is a completely new Mod Description that describes the new Version of this Sponsor.

Update: 30 Aug, 2015 @ 4:12pm

v3
- Polish Localization added (thanks, [ Paweu ]!)
- Melee Penalty has been dropped to -25%
- Yields of Unique Buildings have been increased a bit to make up for the fact that other Sponsors in the Awesome Sponsors Set now also have a unique Building.

Update: 23 Aug, 2015 @ 11:20pm

v2
No actual gameplay changes, sorry. :(

- Made some changes to allow the mod to be localized (German and Polish Translations coming soon)
- Made some changes that prevent (unlikely) compatibility issues
- Fixed some Typos that I found while making these Changes
- The Unique Technology (used to unlock stuff, can't actually be researched) should no longer be a valid choice for "Reduce Cost of a Technology"-Ruins

Update: 21 Jul, 2015 @ 7:56am

- Just a little fix: The Sponsor's units are now called "Ayuri's <Unit Name>" instead of the generic "Foreign <Unit Name>".

Update: 18 Mar, 2015 @ 5:53am

Update: 18 Mar, 2015 @ 5:50am

- Fixed a bug that caused problems building the Sponsor-Specific Units

Update: 11 Feb, 2015 @ 11:10am

- only a small bug that slipped through my fingers (-> Strong Manticores can't be built anymore)