Space Engineers

Space Engineers

[Updated 2021] Wormhole Portal (Lightweight Stargate)
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Mis à jour le : 30 mai 2015 à 21h09

* Added DX11 textures. Quality is far inferior to DX9, don't know why.
* Scripting changes: Will now execute multiple programming blocks if named or grouped.

Mis à jour le : 29 mai 2015 à 9h54

* Fix for 01.084 game update

Mis à jour le : 23 mai 2015 à 20h59

* Remove physics from event horizon and iris. This means no more exploding gates.

Mis à jour le : 22 mai 2015 à 23h55

* Removed debug message.

Mis à jour le : 22 mai 2015 à 22h51

* Fixed case where portals without gravel wouldn't travel two-way.
* Added debug logging. If something happens, send %APPDATA%\SpaceEngineers\Storage\377773977.sbm_Stargate\Portal.log. The server side has more detail.

Mis à jour le : 9 mai 2015 à 3h13

* Added block grouping support.
* Added LCD panel support, with provided textures.
* Code revamped, now allows door mods to work in the same world.
* Fixed programming block bug when closing portal.

Mis à jour le : 7 mai 2015 à 14h31

* Fix for game update 01.081.

Mis à jour le : 3 mai 2015 à 18h20

* Plug exploit with AutoDHD allowing players to find enemy gates.

Mis à jour le : 2 mai 2015 à 0h39

* Added code to attempt to detect and recover from ships disappearing. Since I can't reproduce it, this code is untested.

Mis à jour le : 1 mai 2015 à 20h51

* Added [Autoclose=##] tag, which will force the portal to automatically close after ## seconds, no matter what goes through.