Space Engineers

Space Engineers

[Updated 2021] Wormhole Portal (Lightweight Stargate)
Ergebnisse 81–90 von 111
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Update: 30. Mai 2015 um 21:09

* Added DX11 textures. Quality is far inferior to DX9, don't know why.
* Scripting changes: Will now execute multiple programming blocks if named or grouped.

Update: 29. Mai 2015 um 9:54

* Fix for 01.084 game update

Update: 23. Mai 2015 um 20:59

* Remove physics from event horizon and iris. This means no more exploding gates.

Update: 22. Mai 2015 um 23:55

* Removed debug message.

Update: 22. Mai 2015 um 22:51

* Fixed case where portals without gravel wouldn't travel two-way.
* Added debug logging. If something happens, send %APPDATA%\SpaceEngineers\Storage\377773977.sbm_Stargate\Portal.log. The server side has more detail.

Update: 9. Mai 2015 um 3:13

* Added block grouping support.
* Added LCD panel support, with provided textures.
* Code revamped, now allows door mods to work in the same world.
* Fixed programming block bug when closing portal.

Update: 7. Mai 2015 um 14:31

* Fix for game update 01.081.

Update: 3. Mai 2015 um 18:20

* Plug exploit with AutoDHD allowing players to find enemy gates.

Update: 2. Mai 2015 um 0:39

* Added code to attempt to detect and recover from ships disappearing. Since I can't reproduce it, this code is untested.

Update: 1. Mai 2015 um 20:51

* Added [Autoclose=##] tag, which will force the portal to automatically close after ## seconds, no matter what goes through.