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Auto Summon
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Update: 29 okt om 13:37
door rose

Mod version 1.8.1 for game version 1.0.1

Update: 21 okt om 18:45
door rose

Mod version 1.8 for game version 1.0.1

Update: 20 okt om 18:24
door rose

[1.7] Adds support for staffs with their own summon count (Slime Canister, Frost Piercer). For these to work as expected, they need to casted after your main summoning staff (placed to the left of it) [slot, slot, slot, slot, frost piercer, main staff]

You can also now set a keybind to toggle the max amount of summons via staffs with their own limits (default is 1, thanks @MoreQueueQueue)

Update: 19 okt om 9:23
door rose

Mod version 1.6 for game version 1.0.1

Update: 19 okt om 9:14
door rose

No more animations! When autosummoning, the staff animation doesn't play anymore. This means you can use items like the Frost Piercer passively (but not with another staff, yet!)

Update: 19 okt om 8:08
door rose

Adds 500ms delay when turning off autosummon so mobs are cleared properly

Update: 19 okt om 7:56
door rose

Remembers if the mod was enabled was loading into a game.

Update: 18 okt om 19:47
door rose

Hopeful fix for co-op

Update: 18 okt om 8:25
door rose

Summons will be un-summoned when turning the mod off via hotkey.

Update: 18 okt om 8:04
door rose

Forgot to update version :)