Necesse

Necesse

Auto Summon
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Update: 29 Oct @ 1:37pm
by rose

Mod version 1.8.1 for game version 1.0.1

Update: 21 Oct @ 6:45pm
by rose

Mod version 1.8 for game version 1.0.1

Update: 20 Oct @ 6:24pm
by rose

[1.7] Adds support for staffs with their own summon count (Slime Canister, Frost Piercer). For these to work as expected, they need to casted after your main summoning staff (placed to the left of it) [slot, slot, slot, slot, frost piercer, main staff]

You can also now set a keybind to toggle the max amount of summons via staffs with their own limits (default is 1, thanks @MoreQueueQueue)

Update: 19 Oct @ 9:23am
by rose

Mod version 1.6 for game version 1.0.1

Update: 19 Oct @ 9:14am
by rose

No more animations! When autosummoning, the staff animation doesn't play anymore. This means you can use items like the Frost Piercer passively (but not with another staff, yet!)

Update: 19 Oct @ 8:08am
by rose

Adds 500ms delay when turning off autosummon so mobs are cleared properly

Update: 19 Oct @ 7:56am
by rose

Remembers if the mod was enabled was loading into a game.

Update: 18 Oct @ 7:47pm
by rose

Hopeful fix for co-op

Update: 18 Oct @ 8:25am
by rose

Summons will be un-summoned when turning the mod off via hotkey.

Update: 18 Oct @ 8:04am
by rose

Forgot to update version :)