tModLoader

tModLoader

Projectile Reflector
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Update: 6 Oct @ 11:19am

The Sandbox & Performance Update

This update is a major overhaul focused on two key areas: deeper customization and a complete rewrite of the core collision system for huge performance gains.

Many of the new sandbox options were inspired by excellent suggestions from РАХАЛ КАБАНОВ — thank you for the great ideas!




⭐ New Sandbox Options
The Mod Config menu has been expanded with powerful new options, allowing you to tailor the reflection mechanic to your exact playstyle.

  • NEW - Enemy Projectile Action: You can now choose what happens to enemy projectiles upon interception. The default is still Reflect, but you can now set them to simply be Destroyed if you prefer a more defensive, non-offensive utility.

  • NEW - Player Projectile Action: You also have full control over what happens to your own projectiles. Choose if they get Destroyed on impact (default), Do Nothing and pass through, or even Reflect back at you for a true high-risk, high-reward challenge.




✔️ Quality-of-Life & Polish
  • NEW - Cooldown Debuff Icon: When using the ability in Buff Mode, you will now see a proper debuff icon indicating the remaining cooldown time. No more guesswork!

  • Improved - Homing Projectile: The custom homing projectile (used for certain complex boss attacks) has been slightly tweaked for more consistent behavior and clearer visuals.




⚙️ Major Performance Overhaul
  • Optimized - Collision Detection: The entire projectile collision system has been rewritten from the ground up. The old system could cause lag in extreme situations. The new system is highly optimized and will maintain smooth performance even in chaotic battles with hundreds of projectiles on screen.

Update: 21 Sep @ 1:29am

Config update.

Update: 20 Sep @ 1:02pm

Version 0.1 has been published to Stable tModLoader v2025.7