Left 4 Dead 2

Left 4 Dead 2

[Mutation]Mutated population
Viser 1–10 av 12 bidrag
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Oppdatering: 27. sep. @ 5.39

-As usual changing one thing can ruin another, but i fixed big ammo reward...

Oppdatering: 26. sep. @ 9.26

-Balance patch

Oppdatering: 25. sep. @ 13.03

-Necessary difficulty and witch fix

Oppdatering: 25. sep. @ 8.37

-Melee bonus for killing running charger now not require headshot
-AWP now has same bonuses as shotgun to make it a bit more viable
-Hunting rifle now kills jockey in 2 shots
-Reduced AWP explosive ammo limit from 60 to 20
-Fixed killing witch with AWP headshot dont give you small ammo bonus

Oppdatering: 24. sep. @ 11.50

-Improved item spawning
-Rebalanced taken damage
-Grenade launcher now does less friendly fire
-Fixed some code mistakes
-Added resting time after special horde

Oppdatering: 21. sep. @ 13.26

-Added bonus for tongue cutting
-Added bonus for killing jumping jockey

Oppdatering: 21. sep. @ 3.41

-Too many changes in last 2 updates. Read mod description

Oppdatering: 16. sep. @ 11.57

-Alot of rebalancing\reworking

Oppdatering: 13. sep. @ 11.34

-Slightly reduced shotgun damage (it is still very powerful)
-Added AWP. Deals alot of damage, but ammo bonuses are very small (like grenade launcher), always found with 5 ammo loaded
-Increased grenade launcher damage to regular special infected, slightly reduced damage to witch and tank damage
-Small pistol rebalancing (when you incapped)
-Using medkit is now faster
-Fixed one code error

Oppdatering: 11. sep. @ 12.06

-Small rebalance changes
-Spawn rate changes
-Kills with melee now also gives you a bit of health
-Health bonuses depend on difficulty