Left 4 Dead 2
[Mutation]Mutated population
Mostrando 1-10 de 12 aportaciones
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Actualización: 27 SEP a las 5:39 a. m.
por ERROR

-As usual changing one thing can ruin another, but i fixed big ammo reward...

Actualización: 26 SEP a las 9:26 a. m.
por ERROR

-Balance patch

Actualización: 25 SEP a las 1:03 p. m.
por ERROR

-Necessary difficulty and witch fix

Actualización: 25 SEP a las 8:37 a. m.
por ERROR

-Melee bonus for killing running charger now not require headshot
-AWP now has same bonuses as shotgun to make it a bit more viable
-Hunting rifle now kills jockey in 2 shots
-Reduced AWP explosive ammo limit from 60 to 20
-Fixed killing witch with AWP headshot dont give you small ammo bonus

Actualización: 24 SEP a las 11:50 a. m.
por ERROR

-Improved item spawning
-Rebalanced taken damage
-Grenade launcher now does less friendly fire
-Fixed some code mistakes
-Added resting time after special horde

Actualización: 21 SEP a las 1:26 p. m.
por ERROR

-Added bonus for tongue cutting
-Added bonus for killing jumping jockey

Actualización: 21 SEP a las 3:41 a. m.
por ERROR

-Too many changes in last 2 updates. Read mod description

Actualización: 16 SEP a las 11:57 a. m.
por ERROR

-Alot of rebalancing\reworking

Actualización: 13 SEP a las 11:34 a. m.
por ERROR

-Slightly reduced shotgun damage (it is still very powerful)
-Added AWP. Deals alot of damage, but ammo bonuses are very small (like grenade launcher), always found with 5 ammo loaded
-Increased grenade launcher damage to regular special infected, slightly reduced damage to witch and tank damage
-Small pistol rebalancing (when you incapped)
-Using medkit is now faster
-Fixed one code error

Actualización: 11 SEP a las 12:06 p. m.
por ERROR

-Small rebalance changes
-Spawn rate changes
-Kills with melee now also gives you a bit of health
-Health bonuses depend on difficulty