Left 4 Dead 2

Left 4 Dead 2

[Mutation]Mutated population
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Update: 27 Sep @ 5:39am

-As usual changing one thing can ruin another, but i fixed big ammo reward...

Update: 26 Sep @ 9:26am

-Balance patch

Update: 25 Sep @ 1:03pm

-Necessary difficulty and witch fix

Update: 25 Sep @ 8:37am

-Melee bonus for killing running charger now not require headshot
-AWP now has same bonuses as shotgun to make it a bit more viable
-Hunting rifle now kills jockey in 2 shots
-Reduced AWP explosive ammo limit from 60 to 20
-Fixed killing witch with AWP headshot dont give you small ammo bonus

Update: 24 Sep @ 11:50am

-Improved item spawning
-Rebalanced taken damage
-Grenade launcher now does less friendly fire
-Fixed some code mistakes
-Added resting time after special horde

Update: 21 Sep @ 1:26pm

-Added bonus for tongue cutting
-Added bonus for killing jumping jockey

Update: 21 Sep @ 3:41am

-Too many changes in last 2 updates. Read mod description

Update: 16 Sep @ 11:57am

-Alot of rebalancing\reworking

Update: 13 Sep @ 11:34am

-Slightly reduced shotgun damage (it is still very powerful)
-Added AWP. Deals alot of damage, but ammo bonuses are very small (like grenade launcher), always found with 5 ammo loaded
-Increased grenade launcher damage to regular special infected, slightly reduced damage to witch and tank damage
-Small pistol rebalancing (when you incapped)
-Using medkit is now faster
-Fixed one code error

Update: 11 Sep @ 12:06pm

-Small rebalance changes
-Spawn rate changes
-Kills with melee now also gives you a bit of health
-Health bonuses depend on difficulty