RimWorld

RimWorld

Customize Weapon
Showing 21-26 of 26 entries
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Update: 21 Aug @ 11:23am

[Auto-generated text]: Update on 8/22/2025 2:23:05 AM.

v0.1.4

1. Added a new workbench texture, courtesy of @Elseud
2. Module effects are now visible on the info card before making
3. Fixed a typo in the 2x scope label

Update: 18 Aug @ 9:52am

[Auto-generated text]: Update on 8/19/2025 12:52:35 AM.

v0.1.3

1. Fixed the texture positioning of the long barrel on the revolver.
2. Fixed the display of aiming time in the weapon panel.
3. Adjusted the font size of the label used as a fallback display.

Update: 17 Aug @ 8:49pm

[Auto-generated text]: Update on 8/18/2025 11:48:54 AM.

v0.1.2

1. Removed part of from module descriptions.
2. Added Effects and part-of information in the module’s DisplayStats and when hovering over the module in the panel.

Update: 17 Aug @ 10:15am

[Auto-generated text]: Update on 8/18/2025 1:15:08 AM.

v0.1.1

1. The module's description will indicate the part to which it belongs.
2. When a texture is not provided for a module, the label will be displayed as a fallback.

Update: 17 Aug @ 2:04am

[Auto-generated text]: Update on 8/17/2025 5:04:51 PM.

Fixed debugging gizmo related logic in developer mode.

Update: 17 Aug @ 1:29am

[Auto-generated text]: Initial upload.