Total War: WARHAMMER III

Total War: WARHAMMER III

The Hung – Lords of the Steppes
Viser 1-5 af 5 forekomster
Opdatering: 19. aug. kl. 6:40

- Turn 1 crashes around turn 288/290 should be fixed
- Ur-Khan on Shuurghan can no longer capture domination points in sieges
- Khevtuul and Torguud RoR removed from unit cap increase unit set

Opdatering: 18. aug. kl. 20:10

- Fixed Zao Korr's faulty quest battles
- Ur-Khan can now successfully start his second quest battle
- Adjusted Onogal's Plague to add a 5 turn immunity after infection and slight nerf to infectiousness. Hopefully this should prevent global pandemics which never go away after one use of the ritual.
- Changed a unit set so that Khan's Guard RoR no longer get increased unit cap from buildings affecting standard Khan's Guard.

Opdatering: 17. aug. kl. 15:10

- "Seer's Augury" spell now properly only affects the shaman as intended (no more funky targeting lords)
- Hung mercenary recruitment now properly works for players
- Adaptive Warlords now works in IEE (requires new campaign)
- Added an entry to "How They Play" to clarify how to acquire Khan's Hoard

Opdatering: 16. aug. kl. 13:00

-Updated the hng_tribal_gatherings.lua script file to resolve Turn 1 crashes.

Opdatering: 15. aug. kl. 17:44