RimWorld

RimWorld

Infusion 2 - Continued
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Update: 24 Oct @ 4:41am
by Sk

v1.10.0
- Nerf Startos infusion move speed
- Buff exp infusions exp amount
- Fix Aegis shield not working after save reload
- Add setting to disable random natural infusions
- Add setting to disable all tiers of the same infusion
- Add infusers to quest rewards in DLCs

Update: 12 Oct @ 1:25am
by Sk

v1.9.0

- Added 3 new infusions

Update: 7 Oct @ 3:13pm
by Sk

v1.8.1

- Order float menu alphabetically
- Add infusion tier between braces besides the label in the float menu option
- Remove duplicate matchers from certain infusions

Update: 24 Sep @ 7:59am
by Sk

v1.8.0

- Add tier label color selector

Update: 14 Sep @ 8:45am
by Sk

v1.7.0

- Add label colors based on infusion tier
- Add new skill exp infusions

Update: 9 Sep @ 7:09am
by Sk

v1.6.4

Add compatibility patch with Maru Race switching weapons

Update: 6 Sep @ 11:31pm
by Sk

v1.6.3

Fix a bug where hitpoints weren't updated correctly when removing infusions

Update: 30 Aug @ 8:00am
by Sk

v1.6.2

- Fix invisibility infusion not triggering
- Add description for Aegis infusion

Update: 16 Aug @ 11:30pm
by Sk

v1.6.1

Fix critical NRE bug in burstShotCount

Update: 16 Aug @ 2:28pm
by Sk

v.1.6.0

- Add missing description and market value for soothing infusion
- Add toxigen weapon infusion (Chance to spawn tox gas on hit)
- Add foulblight weapon infusion (Chance to spawn stink rot)
- Add stratos apparel infusion (vacuum resistance + move speed)
- Add aqueous apparel infusion (fishing speed + yield)
- Add savant weapon infusion (chance to gain research points)
- Add umbra weapon infusion (chance to gain anomaly research points)
- Add barrage weapon infusion (chance to fire additional bullets)
- Add surge weapon infusion (additional damage against mechanoids)
- Add venomspite weapon infusion (additional damage against insects)
- Add crownslayer wepaon infusion (additional damage against the Empire)
- Add warpbreaker weapon infusion (additional damage against entities)