RimWorld

RimWorld

Infusion 2 - Continued
Showing 21-30 of 38 entries
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Update: 12 Aug @ 12:44am
by Sk

v1.4.3

Disable patching methods related to shielding for the Aegis infusion when Toggleable Shields mod is detected
Disable Aegis infusion when Toggleable Shields mod is detected

Update: 11 Aug @ 12:49pm
by Sk

v1.4.2

fix: quickfire spawning on any weapon

Update: 11 Aug @ 12:13pm
by Sk

v1.4.1

Fix aegis infusion apparel causing NRE on world gen

Update: 10 Aug @ 5:56pm
by Sk

v1.4.0

- Added new infusions
- Disabled infusions on unique weapons with a setting to re enable it
- Disabled the 500% blunt infusion until its rework is complete

Update: 10 Aug @ 9:34am
by Sk

v1.3.7

Fix hp infusions equipment not spawning with full hp

Update: 5 Aug @ 3:22pm
by Sk

v1.3.6

Fixed certain bonuses not getting applied to pawns

Update: 4 Aug @ 1:04am
by Sk

v1.3.5

Fix infusion chance slider to be incremented by 0.1 instead of 1. Allow reducing infusion chances as well as increasing it

Update: 3 Aug @ 12:34am
by Sk

v1.3.4

- Fixed compatibility with [FSF] Better Exploration Loot
- Fixed infusers on traders / quest rewards not spawning with infusions

Update: 2 Aug @ 9:54am
by Sk

v1.3.2

fix: empty infusers causing nre errors

Update: 2 Aug @ 3:05am
by Sk

v1.3.1

fix: all infusers on map check