RimWorld

RimWorld

Infusion 2 - Continued
Showing 11-20 of 38 entries
< 1  2  3  4 >
Update: 16 Aug @ 12:04pm
by Sk

v1.5.5

Fix infusions not correctly calculating hp for equipment

Update: 15 Aug @ 7:36am
by Sk

v1.5.4

add market value for armor infusions

Update: 15 Aug @ 1:35am
by Sk

v1.5.3
- Incorrect hp calculation after adding/removing infusion
- Add description for soothing infusion and market value

Update: 13 Aug @ 11:03pm
by Sk

v1.5.2

Fix infuse unique weapon setting not used

Update: 13 Aug @ 12:39pm
by Sk

v1.5.1

fix: increases chances of spawning legendary infusions for legendary equipment

Update: 13 Aug @ 9:18am
by Sk

v1.5.0

add setting to disable infusions from crafting

Update: 12 Aug @ 3:19pm
by Sk

v1.4.7

Fix infusion tags rendering even when quality tag disappears

Update: 12 Aug @ 2:13pm
by Sk

v1.4.6

fix: NREs when impact prefix is stopped by other patches

Update: 12 Aug @ 7:04am
by Sk

v1.4.5

fix: texture not loading on main thread

Update: 12 Aug @ 6:51am
by Sk

v1.4.4

- Fix poison infusion applying to non bio targets
- Fix ifbiotargethit NRE target errors