Barotrauma
NT Grafting
Mostrando 1-10 de 18 aportaciones
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Actualización: 29 SEP a las 5:09 p. m.

-Allowed DNA Splicer to work on the Endworm Skin

Actualización: 28 AGO a las 6:53 p. m.

-Changed the Tiger Thresher Tail to work better with patches

Actualización: 18 AGO a las 6:38 p. m.

-Fixed the Tiger Thresher to drop the Tiger Thresher tail

Actualización: 18 AGO a las 6:29 p. m.

-Added Stem Cells, a cell that can develop into any alien cells given a sample, an incubator, and time
-Added a Tiger Thresher tail, as the Tiger Thresher jaw was useless when the Bone Thresher jaw and Charybdis jaw exist
-Increased the rate at which the moloch shell cracks now that a consistent source of moloch cells exist

Actualización: 10 AGO a las 9:28 a. m.

-Changed the medical check to be compatible with NT Surgery +
-Changed the hybrid dna affliction to be more appropriately lethal when using too many grafts at once

Actualización: 5 AGO a las 3:36 p. m.

-Patched a bug that caused every blood bag to cause acid burns

Actualización: 1 AGO a las 5:59 p. m.

-Made the broodmother liver affliction call upon a vanilla sprite instead of a modded one, since it is visually invisible. Makes patches easier to create

Actualización: 1 AGO a las 4:43 p. m.

-Fixed internal code

Actualización: 1 AGO a las 3:37 p. m.

-Updated the code to work with patches more effectively

Actualización: 1 AGO a las 4:48 a. m.

-Fixed a bug causing nothing in the mod to work when NT Eyes is applied