Barotrauma

Barotrauma

NT Grafting
Showing 1-10 of 17 entries
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Update: 28 Aug @ 6:53pm

-Changed the Tiger Thresher Tail to work better with patches

Update: 18 Aug @ 6:38pm

-Fixed the Tiger Thresher to drop the Tiger Thresher tail

Update: 18 Aug @ 6:29pm

-Added Stem Cells, a cell that can develop into any alien cells given a sample, an incubator, and time
-Added a Tiger Thresher tail, as the Tiger Thresher jaw was useless when the Bone Thresher jaw and Charybdis jaw exist
-Increased the rate at which the moloch shell cracks now that a consistent source of moloch cells exist

Update: 10 Aug @ 9:28am

-Changed the medical check to be compatible with NT Surgery +
-Changed the hybrid dna affliction to be more appropriately lethal when using too many grafts at once

Update: 5 Aug @ 3:36pm

-Patched a bug that caused every blood bag to cause acid burns

Update: 1 Aug @ 5:59pm

-Made the broodmother liver affliction call upon a vanilla sprite instead of a modded one, since it is visually invisible. Makes patches easier to create

Update: 1 Aug @ 4:43pm

-Fixed internal code

Update: 1 Aug @ 3:37pm

-Updated the code to work with patches more effectively

Update: 1 Aug @ 4:48am

-Fixed a bug causing nothing in the mod to work when NT Eyes is applied

Update: 31 Jul @ 5:39pm

-Added changes to the Endworm affliction to make it more compatible with NT Cybernetics