Garry's Mod
Map Sweepers | EXTRACTION SHOOTER
Mostrando 51-60 de 66 aportaciones
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Actualización: 14 JUL a las 11:55

Fixed infinite clip weapons causing errors, fix issues with nuke sound networking/soundlevel, added lulls to endgame waves so that people occassionally have some downtime to move around (and slightly fewer bosses overall).

Actualización: 14 JUL a las 7:46

Fixed payload terminals sometimes falling under displacements, making the mission unbeatable. Fixed some other cases of similar happening to other entities.

Actualización: 13 JUL a las 19:44

Fixed NPCs ending up under displacements, misc addon compatibility changes.

Actualización: 13 JUL a las 13:33

CPPI integration, Don't respawn AFK (tabbed out) players, misc error fixes.

Actualización: 13 JUL a las 12:53

Lua error fixes, Droppod kicks you out eventually in multiplayer.

Actualización: 13 JUL a las 12:09

Fixed antlions attacking player-npcs. Hopefully fixed some other niche weird behaviour in the process.

Actualización: 13 JUL a las 10:35

Fixed lua error spam when a map has no info_player_spawn

Actualización: 13 JUL a las 10:12

More fixes to TacRP integration, Lower Difficulty for new players, Configurable NPC softcap, Fixed lobby chat, Evac slowly charges when npcs are nearby, various bug fixes

Actualización: 12 JUL a las 12:21

I fucked up the payload gamemode because I'm stupid - JonahSoldier.

Actualización: 12 JUL a las 8:40

MW Base compatibility, more fixes