XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
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Uppdatering: 23 sep @ 6:28

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

Uppdatering: 15 aug @ 9:08

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

Uppdatering: 10 aug @ 12:06

Uppdatering: 31 jul @ 6:15

  • (Probably) the final adjustments to the Taipan.

Uppdatering: 29 jul @ 4:06

  • Taipan: removed duplicate Concentration.

Uppdatering: 29 jul @ 3:34

  • Added the missing VAD package that's not shipped with the EPA.

Uppdatering: 29 jul @ 0:44

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

Uppdatering: 16 jul @ 3:50

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

Uppdatering: 16 jul @ 1:25

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

Uppdatering: 7 jul @ 3:02