XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
1-10 van 16 items weergegeven
< 1  2 >
Update: 23 sep om 6:28
door M3r1st

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

Update: 15 aug om 9:08
door M3r1st

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

Update: 10 aug om 12:06
door M3r1st

Update: 31 jul om 6:15
door M3r1st

  • (Probably) the final adjustments to the Taipan.

Update: 29 jul om 4:06
door M3r1st

  • Taipan: removed duplicate Concentration.

Update: 29 jul om 3:34
door M3r1st

  • Added the missing VAD package that's not shipped with the EPA.

Update: 29 jul om 0:44
door M3r1st

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

Update: 16 jul om 3:50
door M3r1st

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

Update: 16 jul om 1:25
door M3r1st

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

Update: 7 jul om 3:02
door M3r1st