XCOM 2
[Ted Jam] Assorted Playable Alien Stuff
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Обновление: 23 септ. в 6:28
от M3r1st

  • Disabled most of weapon archetypes changes because they served their purpose. These changes can be reenabled in the configs.

Обновление: 15 авг. в 9:08
от M3r1st

  • Disabled Taipan Carbines.
  • Removed Taipan class changes as they were added to EPA.
  • Removed customization changes as they were added to EPA.
  • More visual weapon progression.

Обновление: 10 авг. в 12:06
от M3r1st

Обновление: 31 юли в 6:15
от M3r1st

  • (Probably) the final adjustments to the Taipan.

Обновление: 29 юли в 4:06
от M3r1st

  • Taipan: removed duplicate Concentration.

Обновление: 29 юли в 3:34
от M3r1st

  • Added the missing VAD package that's not shipped with the EPA.

Обновление: 29 юли в 0:44
от M3r1st

  • Added the new Taipan tree for testing.
  • Added Taipan Carbines for testing.

Обновление: 16 юли в 3:50
от M3r1st

  • Updated the localization for Muton Trooper.
  • Updated the class icon for Muton Trooper when Color Class Icons mod is present.

Обновление: 16 юли в 1:25
от M3r1st

  • Removed Muton Cannon's visual changes until I figure out why the animset breaks.

Обновление: 7 юли в 3:02
от M3r1st