Arma 3
Helmet on Ass - Helmet Slinging
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 4 ต.ค. @ 6: 12pm
โดย DartRuffian

Only run code to detach / hide slung items on server.
Allow ace actions when swimming and sitting.
Filter out items not available in the arsenal when loading a kit.
- Previously you could "smuggle" any helmet, nvg, or facewear into a limited arsenal by saving the kit with those items in a full arsenal and then loading it.

อัปเดต: 4 ส.ค. @ 7: 48pm
โดย DartRuffian

Removed Immersion Cigs - Rewrite compat (compat was added in Immersion Cigs itself, so no longer needed in HOA).
Moved IDC macros to their own defines.hpp file.

อัปเดต: 23 มิ.ย. @ 7: 38pm
โดย DartRuffian

- Added translation keys for helmet position names
- Moved Zeus logic to own addon
- Added GUI to Sling Helmet module, can now pick the helmet position
- Make ground holders claim themselves, preventing any ACE interaction at all
- Fix for other mods adding interactions, which I thought were fixed last update

อัปเดต: 7 มิ.ย. @ 9: 19pm
โดย DartRuffian

- Fixed being able to open helmet ground holders.
- Make some functions public API and add parameter checking.
- Add settings for allowing hiding helmets and what modes are allowed.
- Remove ace interactions from ground holders.
- Refactor sling position logic. Now determined by CBA setting instead of uniform config.

อัปเดต: 28 พ.ค. @ 2: 37pm
โดย DartRuffian

Added compatibility patch for Misriah Armory
- Facewear items will now sling with your helmet
Added compatibility patch for Immersion Cigs - Rewrite
- NVG versions of cigs won't sling with your helmet

อัปเดต: 27 พ.ค. @ 6: 05pm
โดย DartRuffian

- Fix not using the sling cache for swapping helmets

อัปเดต: 27 พ.ค. @ 5: 55pm
โดย DartRuffian

- Fix facewear being backwards when slung
- Fix unhide helmet keybind

อัปเดต: 25 พ.ค. @ 7: 39pm
โดย DartRuffian

Fix not properly setting attach position / rotation

อัปเดต: 25 พ.ค. @ 4: 01pm
โดย DartRuffian

Update workshop id in README

อัปเดต: 25 พ.ค. @ 3: 54pm
โดย DartRuffian

Initial release