RimWorld

RimWorld

RimMercenaries
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Update: 21 Sep @ 8:05am

[Auto-generated text]: Update on 9/21/2025 6:05:04 PM.

Update: 5 Sep @ 1:37am

Bug fixes

Update: 27 Aug @ 3:50am

Added customization of mercenaries, their weapons, and clothing (disabled by default, enabled in the settings)
Fixed several bugs

Update: 26 Jul @ 6:55pm

Added a lot of mod settings (in DEV mode) both local and global, fixed some bugs, and localized all new features

Update: 12 Jul @ 7:23am

Rebuild with 1.6 dependencies

Update: 10 Jul @ 7:13pm

Added compatibility with 1.6

Update: 28 May @ 5:30pm

Added compatibility with the mod Medieval Overhaul

Update: 28 May @ 3:05pm

Fixed a bug that gives mercenaries a lot of character traits that shouldn't have been given out in such numbers.

Added the mechanics of integrating mercenaries into the settlement.

Removed the debuffs to the mood at the death of mercenaries, some details have been changed

Fixed a bug that updated the mercenaries console when restarting the save.

Update: 25 May @ 2:26pm

Added Ukrainian, Chinese and Japanese languages.

Update: 25 May @ 6:03am

Added compatibility with non-violent races. When selecting such races, a red warning label is displayed.