RimWorld
RimMercenaries
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Aggiornamento: 25 ott, 6:01

Add bionics customizability(under a feature flag in mod options)

Aggiornamento: 21 set, 8:05

[Auto-generated text]: Update on 9/21/2025 6:05:04 PM.

Aggiornamento: 5 set, 1:37

Bug fixes

Aggiornamento: 27 ago, 3:50

Added customization of mercenaries, their weapons, and clothing (disabled by default, enabled in the settings)
Fixed several bugs

Aggiornamento: 26 lug, 18:55

Added a lot of mod settings (in DEV mode) both local and global, fixed some bugs, and localized all new features

Aggiornamento: 12 lug, 7:23

Rebuild with 1.6 dependencies

Aggiornamento: 10 lug, 19:13

Added compatibility with 1.6

Aggiornamento: 28 mag, 17:30

Added compatibility with the mod Medieval Overhaul

Aggiornamento: 28 mag, 15:05

Fixed a bug that gives mercenaries a lot of character traits that shouldn't have been given out in such numbers.

Added the mechanics of integrating mercenaries into the settlement.

Removed the debuffs to the mood at the death of mercenaries, some details have been changed

Fixed a bug that updated the mercenaries console when restarting the save.

Aggiornamento: 25 mag, 14:26

Added Ukrainian, Chinese and Japanese languages.